Back in June, Unity announced that their cross-platform game development engine would support Microsoft’s Xbox One. Even better, the Xbox One Unity tools would be free! But there was a catch: they’d only be free if you published your game through Microsoft Game Studios. If you didn’t want to publish through Microsoft — or, if Microsoft didn’t want to publish with you — it started to look like you were going to have to throw down a hefty chunk of change for each and every Unity/Xbox One developer seat.
Not anymore! This morning, Unity and Microsoft announced that they’ve reached another deal that brings free Xbox One support in Unity to just about every Indie Xbox One dev.
Now, to be clear: there’s still a bit of a gatekeeper you’ll have to get by. To publish a game as an indie developer on the Xbox One, you’ll need to get…
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